<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
    xmlns:admin="http://webns.net/mvcb/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:content="http://purl.org/rss/1.0/modules/content/">

    <channel>
    
    <title>Symbiotic Audio</title>
    <link>http://symbioticaudio.com/index.php/home/index/</link>
    <description>Symbiotic Audio - Main</description>
    <dc:language>en</dc:language>
    <dc:creator>WBL</dc:creator>
    <dc:rights>Copyright 2008</dc:rights>
    <dc:date>2008-06-30T15:44:00+00:00</dc:date>
    <admin:generatorAgent rdf:resource="http://www.pmachine.com/" />
    

    <item>
      <title>Business News</title>
      <link>http://symbioticaudio.com/index.php/home/comments_h/business_news/</link>
      <description></description>
      <dc:subject>Site News</dc:subject>
      <content:encoded><![CDATA[<p>Just a quick note to let you know of some positive developments on the business side. I&#8217;ve recently been promoted to the role of Audio Manager at Amaze Entertainment (a division of Foundation 9). My good friend (and previous Audio Manager) Drew has left the company to move on to <a href="http://www.arena.net">Greener Pastures</a>. In the wake of his leaving, I am assuming his role as Manager.
</p>
<p>
In addition, I&#8217;ve accepted another freelance writing opportunity - this time with <a href="http://www.audiotuts.com">AudioTuts.com</a>. I&#8217;ll be writing bi-weekly tutorials on sound design and music composition. I&#8217;ll post links to the tutorials as they are posted.
</p>]]></content:encoded>
      <dc:date>2008-06-30T15:44:00+00:00</dc:date>
    </item>

    <item>
      <title>Shrek the Third: Platinum and Top 100!</title>
      <link>http://symbioticaudio.com/index.php/home/comments_h/shrek_the_third_platinum_and_top_100/</link>
      <description></description>
      <dc:subject>Industry News</dc:subject>
      <content:encoded><![CDATA[<p>Just a quick note to point out that Shrek The Third has now sold over 1 million copies - making it our first Platinum title! In addition, it made it into the top 100 (top 50 actually) best selling games of 2007. <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=9639&amp;Itemid=2&amp;limit=1&amp;limitstart=6">Next-Gen.Biz has all the details.</a>
</p>
<p>
3 more titles are in the works, but none have yet been announced. We will keep you posted.
</p>]]></content:encoded>
      <dc:date>2008-04-10T17:10:04+00:00</dc:date>
    </item>

    <item>
      <title>Review: Audiofile Engineering Wave Editor</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/review_audiofile_engineering_wave_editor/</link>
      <description></description>
      <dc:subject>Reviews, Software</dc:subject>
      <content:encoded><![CDATA[<p>We recently started using a new wave editor for Mac OS X, aptly named Wave Editor. A review of this fantastic app is now available at CDM:
</p>
<p>
<a href="http://createdigitalmusic.com/2007/05/15/review-audiofile-engineering-wave-editor-ideal-mac-audio-tool/">Wave Editor Review</a>
</p>
<p>
If you&#8217;re a Mac user and audio geek, you owe it to yourself to check out our review and this application!
</p>]]></content:encoded>
      <dc:date>2007-05-16T13:38:00+00:00</dc:date>
    </item>

    <item>
      <title>Shrek The Third</title>
      <link>http://symbioticaudio.com/index.php/home/comments_h/shrek_the_third/</link>
      <description></description>
      <dc:subject>Site News</dc:subject>
      <content:encoded><![CDATA[<p>We recently finished working on ourbiggest title yet, Shrek The Third.&nbsp; We did the primary sound design for the title, as well as some additional music (uncredited) such as stingers, fanfares and pickups. Information is available on the <a href="http://activision.com/en_US/game_specific/f7e755cd-eb49-4367-bddd-d7b43b058700.html" title="Official Website">Official Website</a> or on the <a href="http://symbioticaudio.com/index.php/home/credits/">credits page.</a>
</p>
<p>
The game is being released on all major platforms: PS2, Wii, 360, PC, and PSP.&nbsp; Amaze developed the PS2, Wii and PSP versions of the title.
</p>]]></content:encoded>
      <dc:date>2007-05-04T16:23:03+00:00</dc:date>
    </item>

    <item>
      <title>Interview: Call of Duty: Roads To Victory Sound Designers and Composer</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/interview_call_of_duty_roads_to_victor_sound_designers_and_composer/</link>
      <description></description>
      <dc:subject>Interviews</dc:subject>
      <content:encoded><![CDATA[<p>We recently interviewed some of our friends and co-workers who did the sound design and music for the newest Call of Duty title for Sony PSP.
</p>
<p>
<a href="http://createdigitalmusic.com/2007/04/13/call-of-duty-roads-to-victory-sound-designers-and-composer-interviewed/"> Read it at CreateDigitalMusic!</a>
</p>]]></content:encoded>
      <dc:date>2007-04-13T17:24:00+00:00</dc:date>
    </item>

    <item>
      <title>Software Review: EWQL Symphonic Choirs</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/software_review_ewql_symphonic_choirs/</link>
      <description></description>
      <dc:subject>Reviews, Software</dc:subject>
      <content:encoded><![CDATA[<p>We recently spent some time plowing through the incredibly deep and rich experience that is Symphonic Choirs.&nbsp; A 3-part series is available for your reading pleasure over at <a href="http://createdigitalmusic.com/2007/02/05/ewql-symphonic-choirs-episode-3-building-words/">CreateDigitalMusic</a>.
</p>]]></content:encoded>
      <dc:date>2007-03-12T16:35:00+00:00</dc:date>
    </item>

    <item>
      <title>First Official Releases!</title>
      <link>http://symbioticaudio.com/index.php/home/comments_h/first_official_releases/</link>
      <description></description>
      <dc:subject>Site News</dc:subject>
      <content:encoded><![CDATA[<p>As regular visitors may have noticed, my first two &#8220;official&#8221; game credits have gone LIVE!&nbsp; <i>Eragon</i> and <i>Over The Hedge: Hammy Goes Nuts</i>, both titles for Sony Playstation Portable (PSP), shipped in November.&nbsp; I&#8217;m really proud my contributions to both titles, but more importantly I&#8217;m proud to have worked with such excellent people on both projects.&nbsp; 
</p>
<p>
I&#8217;m working on a couple of other unannounced projects at present, but I should have some additional updates in the next few months.&nbsp; Stay tuned!
</p>]]></content:encoded>
      <dc:date>2006-12-05T04:19:00+00:00</dc:date>
    </item>

    <item>
      <title>CDM Interview: Troels Brun Folmann</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/cdm_interview_troels_brun_folmann/</link>
      <description></description>
      <dc:subject>Interviews</dc:subject>
      <content:encoded><![CDATA[<p>I recently had the good fortune to <a href="http://createdigitalmusic.com/2006/10/11/cdm-interview-tomb-raider-legend-composer-troels-brun-folmann-on-adaptive-micro-scoring/">interview Troels Brun Folmann over at CDM.</a>  We discuss his <em>Tomb Raider: Legend</em> score, micro-composing, and adaptive music.
</p>
<p>
<a href="http://createdigitalmusic.com/2006/10/11/cdm-interview-tomb-raider-legend-composer-troels-brun-folmann-on-adaptive-micro-scoring/" title="TBF Interview at CDM">Read it here.</a>
</p>]]></content:encoded>
      <dc:date>2006-10-11T16:01:00+00:00</dc:date>
    </item>

    <item>
      <title>State of Symbiosis &#45; 3</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/state_of_symbiosis_3/</link>
      <description>...on religious experiences...</description>
      <dc:subject>Commentary, Creative</dc:subject>
      <content:encoded><![CDATA[<p>A few weeks ago my fiancee and I visited my good friend Jeff, whom I used to make music with.  Musically we&#8217;re doing our own things now, but we still talk every now and then, and we love to get together over dinner to talk about music and gear.  I had mentioned to him that I was interested in hearing BT&#8217;s latest album, <a href="http://www.thisbinaryuniverse.com/" title="This Binary Universe">This Binary Universe</a>, and he offered me his copy, as it was a little &#8216;too ambient&#8217; for him.  I gladly accepted, wanting to experience both the stereo mix, and the included DVD which features a full 5.1 DTS mix as well as videos for each track.
<br />
 
<br />
I started listening to it that night, though it was late.  It was definitely ambient, and probably not the best music to listen to after a late meal, some sake, and a 30 minute drive home.  The shortest track on the album is about 8 minutes, so three tracks and we were pulling into our parking space at our apartment building.
<br />
 
<br />
What a difference a day can make in ones ability to be impressed by a piece of music.  What on Saturday night seemed to be some typical BT musical explorations turned into a full-fledged spiritual experience on my commute the following Monday morning.  I recalled that I had left off on about track 3 or 4, so I started again with track 4.  A few minutes in, I knew I was in for one of the most enjoyable commutes I&#8217;ve had since starting my new job.
</p>]]></content:encoded>
      <dc:date>2006-10-02T16:35:00+00:00</dc:date>
    </item>

    <item>
      <title>Commentary: Xbox 360 from the audio perspective</title>
      <link>http://symbioticaudio.com/index.php/home/comments_w/commentary_xbox_360_from_the_audio_perspective/</link>
      <description></description>
      <dc:subject>Commentary</dc:subject>
      <content:encoded><![CDATA[<p>A short commentary piece we wrote about our hands-on experiences with the Xbox 360.
</p>
<p>
<a href="http://createdigitalmusic.com/2006/06/22/xbox-360s-audio-and-music-side-hands-on-impressions/" title="Xbox 360 Impressions at CDM">Xbox 360 Impressions at CDM</a>
</p>]]></content:encoded>
      <dc:date>2006-06-26T22:31:01+00:00</dc:date>
    </item>

    
    </channel>
</rss>