Here you will find a variety of writings. Software and hardware reviews, industry news and commentary, as well as personal reflections. Enjoy!
On Adaptive Music: Splinter Cell
A commentary on adaptive/permutative music use in modern console games.
Software Review: EWQL Stormdrum
Another write-up for CDM, this time reviewing the EXCELLENT Stormdrum sample library.
Past, Present, Future of Game Music: Sony’s Bajakian
A summary and link to a fascinating interview featuring Clint Bajakian, Senior Music Supervisor for Sony Computer Entertainment of America. Winner of 2003 Game Audio Network Guild awards for Best Interactive Score and Music of the Year, Clint has been doing audio in the game industry for over 13 years.
Xbox 360+Music: Top Composers Sound Off
What do game composers think about the controversial Xbox 360 playlist feature? Read part 2 of our story!
Xbox 360+Music: Soundtracks vs. Your Pop Hits
While Apple goes Intel, let’s return to that machine with PowerPC guts—the Xbox 360. Microsoft’s new console has a controversial feature that requires developers to let users replace the game soundtrack with their own custom playlists. Some of you readers say that’s bad for game music, while others are looking forward to turning off games with lousy scores.
